Bio

Dan Chosich is a hands-on creative leader who turns ideas into experiences people can feel. With 16 years at the intersection of games, film, and brand marketing, he's led teams through AAA narrative production, motion graphics design, and high-visibility marketing moments as a director, editor, and creative lead. His work captures humanity, tension, and wonder.

At Microsoft/343 Industries (2011-2022), Dan became one of the principal creative voices behind the Halo franchise. He directed the E3 2018 announcement and E3 2019 "Discover Hope" trailer for Halo Infinite, both garnering millions of views and significant industry recognition. As Narrative & Cinematics Director, he led teams through complex cinematic production, performance capture, and global marketing campaigns for a flagship title that achieved an 87 Metacritic score. He established scalable production systems, camera language, and narrative frameworks that defined the creative vision for the franchise.

Earlier in his tenure at Microsoft, Dan built and led the internal creative production team, directing documentaries, trailers, and behind-the-scenes content that supported product launches generating millions of units sold. He spearheaded the Halo Channel interactive TV platform, creative directing the design and coordinating the engineering teams and earning two design patents for innovative audience engagement. In 2014, he collaborated with Ridley Scott's production company to direct companion short films shot on location in Iceland and Ireland.

Dan's career began in 2004 working on the Halo 2 documentary. His background includes positions at Imaginary Forces (network rebrands and show packages), Loyalkaspar (Disney XD launch), King+Country (OWN, Comedy Central), and Major League Gaming. He holds an MFA in Motion Media Design from Savannah College of Art and Design (2010) and a BFA in Film from Montclair State University (2008).

Following Microsoft, Dan served as Game Experience Director at NetEase Games' Jar of Sparks studio, directing narrative and level design for original IP development across a 35-person team. Most recently, he completed contract work for Xbox, directing documentary content and developing visual systems for flagship video series in 2026.

Dan is currently available for creative direction, narrative design, and documentary filmmaking opportunities.