Microsoft
//
2014
Halo Channel

Halo Channel
A connected home for Halo films, stories, and interactive viewing.
Year
2014
Company
Microsoft
Role
Creative Director
I led the creative direction of Halo Channel, working across design and engineering to develop an interactive television platform for Xbox One, PC, and mobile. The experience brings programming, companion stories, and franchise content into one interface, giving viewers ways to explore without interrupting what they came to watch. It launched on Xbox One in November 2014. The platform’s interaction design earned two patents.






Credits
CVP/Studio Manager: Bonnie Ross
Executive Producer: Kiki Wolfkill
Group Program Manager: CJ Saretto
Creative Director: Dan Chosich
Development Manager: Sandra Lemon
Director of Programming: Tina Summerford
User Experience Designer: Mike Gerhardt
Visual & Motion Design Lead: Chris Abbas
Visual & Motion Designer: Eric Dies
Test Lead: Mark Gehan


