Halo 4: UNSC Weaponry
343 Industries . Halo 4 . August 2012
Bow + Arrow
Halo 4 features three different classes of art, each based on the styling of the race. For example, humanity is represented by rich blues, yellows, reds, and greens. The main threats are presented in mauve and orange. This project spanned four days, and it was clear from the beginning that we wanted to showcase all the weapons from each race.
I initiated the styling process by combining a frozen moment with external tracking. Originally, the fiction team intended for this project to be heavily focused on statistics. However, as we progressed, the pace and style of the video led us to abandon many of those ideas in favor of showcasing the weapons in action and featuring tracks from the remixed soundtrack.
Director: Dan Chosich
Editor: Dan Chosich
Assoc. Producer: Jay Frechette
Game Capture: Paul Featherstone
Motion Graphics: Dan Chosich