Halo Infinite: XLT Pitch
343 Industries . Halo Infinite . August 2017
Clarifying the Vision of Halo Infinite
In 2017, I transitioned from my role as Creative Lead of the Halo Transmedia team to join the core Halo Infinite team, working alongside Tim Longo (Creative Director) and Mary Olsen (Executive Producer) to help shape the game’s early creative direction. At the time, the project was struggling to find its footing, and I pitched a cinematic piece to Xbox leadership designed to reframe the vision and reignite belief in the franchise. It was meant not only to inspire confidence at the executive level but also to foster trust in the product, the vision, and the directors leading the team.
The resulting documentary featured 40 interviews, 15 original VFX shots, and introduced the now-iconic image of Master Chief holding his helmet. It was created to remind people why Halo mattered—to fans and to Xbox. Despite the campaign shortcomings of Halo 5, the franchise still had power, and I believed that reconnecting with its roots was key to moving it forward. I shot, edited, and created all the graphics for the piece over the course of about eight weeks.
That project directly led to my role directing Halo’s E3 showcases in 2018 and 2019, as well as serving as Narrative Experience Director on Halo Infinite, where I oversaw narrative design, cinematics, and overall pacing.
Director: Dan Chosich
Editor: Dan Chosich
Camera: Dan Chosich
VFX & Motion: Dan Chosich
Shot on RED





















